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In this example, we create a Hall and activate some things to do and interact with. Note the Random Statements table.

"The Shadow in the Hall" by Stephen Ersinghaus

When play begins: say "The Hall of your grandmothers. A mystical place." 

Table of Random Statements
statement
"The darkness seems to be gathering"
"Throughout the dimensions, we could always say that we made less than more sense to some"
"You think about several issues at once as if they were many or none, in the woods, in the water, under the carousel."

The Hall is a room. The description is "[if visited]It's the Hall again. You feel a presence[otherwise]Your first encounter with the Hall is a sense of space and openness. You can sense air above you but its movement is impossible to reach." 

Instead of smelling:
 say "[if the Airport is visited]The shadow notices you sniffing, trying to reach the movement of air above your head. The Shadow says in its smoky, grimy voice: 'Hail to you. You could be searching for the fountain of youth, my young friend.'
 
 You glance at the shadow. You think you see it. You may of may not. Then silence."
 
Hoisting is an action applying to nothing. Understand "hoist" as hoisting.
 
Instead of hoisting:
 say "Hoisting can be such a bother."
 
Instead of jumping:
 say "The Shadow. You sense the shadow."
 
Instead of looking under the table:
 choose a random row in the Table of Random Statements;
 say "[statement entry]."
 
Instead of going nowhere: [in case the reader chooses a direction to move that has no relation to a room]
 say "You should hang around a while."

The table is an enterable supporter in the Hall. The description of the table is "The table appears to be hovering above the floor by a smidge of a couple of inches. The table also appears to sway some, buffetted by an invisible wind."

Instead of looking when the player is on the table:
 choose a random row in the Table of Random Statements;
 say "[statement entry]."

Instead of examining the table for the first time:
 say "You hear clicking in some shadowy distance, near or far, almost like big pieces of change being disturbed in the pocket of thick jeans." 

Instead of examining the table more than once:
 say "It's the same old table."
 
After examining the table for the first time:
 choose a random row in the Table of Random Statements;
 say "[statement entry]."

The invisible wind is a backdrop in the Hall. The description is "High above you sense movement, some sort of wind." Understand "wind" as invisible wind.

A bowl is an open container on the table. Instead of inserting something which is not the fluid into the bowl: say "You catch a voice off of that strange wind, saying 'You must be careful with the bowl.'" 

Fluid of some sort is a thing in the Hall.

The Airport is east of the Hall.